
A Houdini artist who's been editing, animating, and generally geeking out with motion since 2005.
Since transitioning to Houdini and freelance work in 2021, I specialize in designing systems for advanced effects and simulations. I also leverage AI for image generation and create small utilities to streamline workflows, while sharing knowledge through YouTube tutorials.
Along with my favorite work projects, I've included links to resources that helped me most throughout my journey.
I hope this site helps others learn more about Houdini while allowing me to give back to this amazing community that has taught me so much.
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https://vimeo.com/1087370018?share=copy#t=0
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How Not to be Obsolete (HNTBO) is my new side quest. A YouTube channel where I sometimes post useful content (Houdini related or not) and a GitHub account where I drop tools that I build to streamline my workflow.
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